I made some Renderings for the interior of a Bathroom for a local "Hotel". The modelling part was very fast, something around 1 Hour. The hard part was to find the right Stone for the Client. In this case they wanted to have a "Quartzite" finish on the Floor and also as a "Wall" for
Just to do some Practice i made this Arch. Viz. of an interior Rendering of a living room. Not all the models in this scene are from. I downloaded some of them from http://www.archive3d.net. All the materials and shaders in the scene are from me. Rendered in V-Ray 3.0 in Autodesk 3DsMax 2015.
Just for fun. I tryed tso design a old Car from 1930. A Frazier Nash from 1935. After modelling the car i decided to "Pimp" it to something like "Steampunk". I added some Turbo Props. This is a Work in Progress. Here are some screenshots.
Sunday i made some Tests to match camera positions from a given Picture. In 3DS Max its fairly simple to setup the "Perspective" match. Then you can simply put in every Object you would into the scene. The lightning was done with a Daylight System. Renderer: Mental Ray
Hallo an alle, habe mal wieder etwas am Start. Diesmal habe ich mich über meine Cookies3D Schrift hergemacht und ein wenig animiert. Das ganze wurde in Realflow erstellt und dann in 3DS-Max mit V-Ray gerendert. Zur Zeit arbeite ich gerade an einer neuen Version mit anderen Materialien usw. Habe hier mal ein Video reingemacht.
Had to make an Afghan Village. Just playing with some Models for a Indie Game Project and doing some Renderings. Here is the Link to the Gallery: Afghan Village